Gliiz
Gliiz
// Creative Studio

Creative Studio#

The complete guide to the Creative Studio: generating images and videos with AI, telling a multi-scene story, orchestrating a production in the Node Canvas and assembling the result in the montage.

How to read this page

Start with Part I: it defines the words and common rules (access, credits, models). Then read the part for the engine you use: II for images, III for video (Light, Storyboard, Node Canvas), IV for the montage. Part V gathers limits, best practices and frequent questions.

// Part I

Fundamentals#

What the Creative Studio is, what it produces, who can use it, the words used throughout this documentation and the path every generation follows.

1.1The three engines and the two modes#

The Creative Studio brings together three engines, picked from the selector at the top of the screen. Each produces one kind of content; all of them save their results in the project Library.

EngineWhat it producesModesSee
AI ImageMarketing visuals, flyers, consistent image setsLightPart II
AI VideoVideo clips, multi-scene stories, voicesLight or Node CanvasPart III
Video MontageA final video assembled on a multi-track timelineSingle modePart IV

Two distinct modes: Light vs Node Canvas

  • Light mode (universal) — a direct input field and a few settings. Designed for all accounts (free and paid) and all devices (smartphone, tablet, computer). It gathers single-shot generation (Text/Image → Video, Motion control) as well as the Storyboard, a step-by-step linear generator of 1 to 8 chained scenes, without any graph.
  • Node Canvas mode (advanced) — an infinite 2D workspace where each step is a card wired to others through typed ports (references, camera, context, prompts, voices, images, videos). Reserved for paid plans on computer and tablet (screen ≥ 1,024 px). It features a Prompt Composer bar (⌘K / ⌘J) to plan complete graphs, collaborative team comments, and direct handoff to the multi-track montage timeline.

1.2Access by plan and device#

FeatureFree planPaid plans or purchased creditsPhone and tablet
AI Image (Light mode)✓ Yes✓ Yes✓ Yes
AI Video — Single clips (Light mode)✓ Yes✓ Yes✓ Yes
AI Video — Linear Storyboard (Light mode)✓ Yes✓ Yes✓ Yes
AI Video — Node Canvas (Advanced Graph mode)—Yes, on a tablet or computer—
Video Montage (Multi-track timeline)Yes (3 exports included / 30 days)✓ Yes✓ Yes

“Computer” means a screen at least 1,024 px wide and a mouse or trackpad: wiring cards requires a precise pointer. On any other device the Studio opens in Light, with no mode selector.

1.3Glossary#

These terms have a precise meaning throughout the documentation and the interface.

TermDefinition
NodeA step of the Node Canvas graph: what it receives (its inputs) and what it produces (its output). Examples: Prompt +, Reference, Video.
CardA node as shown on screen: a rectangle with its title, settings and connection dots.
PortA colored dot on a card's edge. Inputs surround the card; the output sits on the right edge. The color tells the data type.
LinkA grey wire connecting one card's output to another card's input.
CompositionA saved Node Canvas graph (reserved for paid plans on desktop/tablet), listed in “My compositions”.
MontageA timeline and its clips, listed in “My montages”. Independent from the open composition.
Track / ClipA timeline row (main video, voice, music…) / a media item placed on a track, with a start and a duration.
Storyboard / SceneThe linear generation tool of Light mode (available to all plans and screens without nodes or graph) that splits a brief into chained scenes / one shot of that sequence, with its description, camera move and duration.
CreditThe billing unit of generations. The cost is shown on every button before launch.

1.4The life of a generation#

1

Describe

You write what you want: subject, mood, light, framing, message. @name mentions point to a reference (character, product, place).
2

Enrich (optional)

Brand context (colors, fonts, tone, products) is added if you enable it: the brand option in Light, the Context card in the Node Canvas.
3

Pick the model and format

Each model has its own formats, durations and reference capacity (chapter 1.5). Impossible choices are not offered.
4

Generate

The cost shows on the button. The job goes to the provider and continues even if you close the tab: reloading resumes tracking it.
5

Retrieve

The result appears in place (results area or card) and joins the project Library.

Duration, failure and cancellation

  • An image takes a few seconds to a minute; a video, one to several minutes depending on the model, the duration and the provider's load.
  • A video is only charged once delivered: a failed or canceled video costs nothing.
  • A failed (or canceled) image, voice, lip-sync or paid export is refunded automatically.
  • Relaunching an identical generation does not bill it twice: each launch is identified, and a double click finds the job already sent.

1.5Models and credits#

The tables below are the reference: formats, durations, number of reference images accepted and cost of every model offered in the Studio.

Image models

ModelTierMax. referencesCredits / image
GPT Image 2.5 FlareStandard160,5
GPT Image 2.5 SunburstPremium161
GPT Image 2Standard / Premium5 / 60,5 / 1
Nano Banana 2Premium141
Seedream 5 ProPremium101

Video models

ModelDurationFormatsResolutionImages acceptedCredits / second
Gemini Omni Flash 1.1 (default)3 – 10 s16:9, 9:16360p – 4K1 (start)1 at 720p
Kling 3.0 Standard3 – 15 s16:9, 9:16, 1:1720p1 (start) + 1 (end)1
Kling 3.0 Pro3 – 15 s16:9, 9:16, 1:11080p1 (start) + 1 (end)1,33
Seedance 2.04 – 15 s16:9, 9:16, 1:1480p – 720p92,5
Seedance 2.54 – 30 s16:9, 9:16, 1:1, 21:9, 4:3, 3:4480p – 720p304
MiniMax H35 – 15 s16:9, 9:16, 1:1, 21:9, 4:3, 3:4480p – 4K—1
Wan 3.03 – 30 s16:9, 9:16, 1:1, 4:3, 3:4480p – 1080p—1

Resolution changes the price of models that offer it: ×0.5 at 360p, ×0.7 at 480p, ×1 at 720p, ×1.5 at 1080p and ×2.5 at 4K. Kling has a fixed resolution per tier (Standard 720p, Pro 1080p). Example: 5 s on Kling 3.0 Pro = 7 credits; 10 s on Seedance 2.5 = 40 credits.

Output quality (resolution)

In the Node Canvas, the Video card offers the output quality its model accepts, with the cost of each: Gemini Omni Flash 360p, 720p, 1080p or 4K; Seedance 480p or 720p. Kling has a fixed quality per tier (Standard 720p, Pro 1080p): it is shown without a choice. Unless you choose, quality is 720p, the base rate. Switching model drops a quality it does not offer.

Other costs

OperationCost
Generated voice (ElevenLabs, MiniMax)1 credit per 1,000 characters; listening to voices is free
Create a voice from a style8 credits per voice; refunded if creation fails
Lip-sync1 credit per started second of video
Extract a clip's voice (montage)2 credits per started minute
StoryboardThe scenes' price, plus 1 credit per completed storyboard (breakdown and assembly)
Montage exportIncluded over a rolling 30 days: Free 3, Starter 30, Pro 100, Agency 300, Enterprise unlimited; beyond that, 1 credit per 5-minute block
Canvas JSON export, organizing, listeningFree and unlimited

The exact cost always appears on the generate button, computed with the same rule as billing: that is the authoritative value.

// Part II

AI Image#

The AI Image engine produces publication-ready marketing visuals: one visual explored in variants, or a consistent set for a whole range.

2.1Visual types and formats#

TypeWhat you getWhen to choose it
HybridAn image (photo, product, scene) composed with a text hierarchy: headline, subline, call to action.Promotions, launches, events, products.
TypographicA poster built from typography: large words, blocks, textures, no dominant photo.Quotes, announcements, key figures, carousels.

Available formats: 1:1 (square), 4:5 (feed portrait), 9:16 (story, reels) and 16:9 (landscape). You can attach images (product shot, portrait, logo): they act as visual references, within the chosen model's limit (chapter 1.5).

2.2Variants and Bundle#

Two ways to produce several images from one brief, billed at the same price per image.

Creation Modes: Variants vs Image Bundle / Set

Creative Studio offers two distinct generation modes: exploring multiple creative directions for a single post (Variants) or producing a unified, multi-image pack across your brand ecosystem (Bundle).

Variants Mode (1 to 6 images)Single post

Generates comparative visual propositions for a single brief. Perfect for A/B testing different compositions, angles, and moods before sharing.

Rate / image0,5 crédit (Standard) / 1 crédit (Premium)
Bundle / Set Mode (2 to 6 images)Brand ecosystem

Generates a cohesive series covering your company's offerings and brand universe. The first visual acts as an anchor: subsequent images share its visual essence, lighting, color harmony, and art direction while rendering distinct scenes.

Rate / image1 crédit (Standard) / 1,5 crédit (Premium)

Action "Use as template" & Asset Library Grouping

In the Assets / Library page, each generated bundle is neatly grouped under a single card with a Set (N) badge and interactive slide navigation. Inside any asset's (...) menu, select "Use as template" to immediately lock it as the default visual reference in Project Settings > AI.

2.3Brand injection#

Your brand identity (defined in Brand Identity) can accompany every generation, so results stay recognizable without rewriting everything in the prompt.

What is added

  • The brand's primary and secondary colors, and its fonts.
  • The name, the official logo (reproduced faithfully, never reinvented) and the editorial tone.
  • In the Node Canvas only: the products chosen in the Context card.

Where to enable it

  • Light mode — the composer's brand option.
  • Node Canvas — a Context card wired to the Context input of an Image, Reference or Video card. Without a Context card, nothing from the brand is added.

For a “pure” image (a product shot, a set, a character), leave the brand off: it would add colors and text you did not ask for.

2.4Prompt library#

Copy these prompts directly into Creative Studio. They are engineered for high-converting visual hierarchy and clean aesthetics.

Promotion & Sales

“Create an elegant advertising flyer for an exclusive 30% discount on our autumn collection. Minimalist style, bright clean background with subtle brand palette accents, modern promo badge in top-right, clear CTA 'Shop Now'.”

Product Launch

“Generate a product launch visual for our new mobile fintech app. Smartphone mockup in foreground with sleek UI, soft studio lighting, subtle background gradient, bold typography, and prominent brand logo.”

Instagram & TikTok Stories (9:16)

“Vertical 9:16 story flyer for a free webinar 'Master AI for Your Business'. Punchy typography readable on mobile screens, speaker portrait with clean cutout, 'Limited Seats' badge, date, and 'Swipe Up' button.”

Flash Sale & Urgency (48h)

“High-impact visual for a 48-hour flash sale. High contrast, dark dynamic backdrop with neon brand color highlights, bold 'FLASH SALE' headline, stylized countdown timer graphic, and urgent CTA button.”

Educational LinkedIn Carousel

“Cover visual for a LinkedIn carousel: '5 steps to automate digital marketing in 2026'. Clean corporate aesthetic, precise geometric icons, high contrast ensuring maximum feed legibility.”

Reels / TikTok Video Script (Kling & Seedance)

“Cinematic low-angle dolly shot of a modern founder working in a sunlit glass office, typing on laptop, smiling as a success notification pops up. Slow forward camera motion, golden afternoon rim lighting, photorealistic 4k.”

Event & Conference

“Official poster for the Annual Tech Innovation Summit. Conference stage backdrop with blue and amber spotlights, clearly structured date and venue details, dedicated partner footer, prestigious keynote design.”

// Part III

AI Video#

Three ways to produce video: one clip in Light mode, a multi-scene story with the Storyboard, or a complete, consistent production in the Node Canvas. This part presents them in that order, from simplest to most complete.

3.1Which tool should I use?#

NeedToolWhy
A clip of a few secondsLight — Text or Image → videoThe fastest: a description, a model, one click.
Reproduce a gesture or a danceLight — Motion controlThe motion of a reference video is applied to your character.
A 20–60 second story from one briefLight — StoryboardThe AI splits the brief into chained scenes and delivers one final video.
Several shots with the same characters, products and voicesNode CanvasEach element is defined once and reused everywhere; you control every shot.
Assemble, cut, caption, mixVideo MontageA seven-track timeline and a final export (Part IV).

3.2Light mode: the four tools#

ToolWhat you provideModelsDuration
Text → videoA descriptionAllPer model (1.5)
Image → videoA start image, an optional end image, a descriptionAllPer model (1.5)
Motion controlA character image and a reference video whose motion it copiesKling 3.0 Standard / ProThat of the reference video: up to 30 s (video orientation) or 10 s (image orientation)
StoryboardA brief, split into scenes you reviewKling 3.0, Gemini Omni FlashUp to 8 scenes

Settings rules

  • The format, duration and resolution offered depend on the model: a format it cannot produce is not shown (Gemini Omni: 16:9 and 9:16 only).
  • Kling and Gemini use a single image as the start image. Seedance accepts several images: with two or more, it switches to “reference” mode, where none is forced as the first frame.
  • An end image requires a start image; it cannot be combined with several references.

3.3The Storyboard in detail#

Built-in Light mode feature

The Storyboard is a linear tool of Light mode, completely distinct and independent from the Node Canvas: it involves no graph, no nodes, and no connection wires. It is available to all plans (free and paid) and on all devices (smartphone, tablet, computer) to turn a simple brief into a complete chained video saved to the Library.

The Storyboard turns a brief (“a 40 s video for our summer collection launch”) into a sequence of chained scenes, then into one final video. It is an integral part of Light mode: available to everyone, requires no spatial manipulation, and produces an immediately usable result.

1

Write the brief

Pick the Storyboard tool, a model (Kling 3.0 Standard, Kling 3.0 Pro or Gemini Omni Flash) and a format, then describe the story: subject, characters, tone, target length.
2

Break down (free)

The AI proposes up to 8 scenes. Each has a description that restates the same characters and style, a camera move and a duration. Nothing is charged at this step.
3

Review and adjust

Edit, add, delete or reorder scenes; change their duration; attach an image to a scene so it starts exactly on that image. The total cost updates.
4

Generate as a chain

Scenes are produced in order. Each scene's last frame becomes the next one's first frame: this keeps visual continuity. Each scene shows its state (pending, rendering, done).
5

Receive the final video

The scenes are assembled into one video, saved in the Library. Each scene also stays available on its own.

What happens depending on the model

  • Kling 3.0 — consecutive scenes are grouped into blocks (at most 6 scenes and 15 s) rendered in a single “multi-shot” call: fewer joins, better continuity. A scene carrying its own image always opens a new block.
  • Gemini Omni Flash — one scene per call, each starting from the previous scene's last frame.
  • Seedance — not offered for the Storyboard until frame-to-frame chaining is guaranteed with this model.

Cost

Cost = price of each rendered block (duration × model rate, chapter 1.5) + 1 credit per completed storyboard. Example: 6 scenes of 5 s on Kling 3.0 Pro form two 15 s blocks, i.e. 20 + 20 + 1 = 41 credits. The total shown before launch follows exactly this rule.

Two distinct features: Storyboard vs Node Canvas

The table below summarizes the fundamental differences in access, interface and usage between these two tools:

CriterionStoryboard (Light mode)Node Canvas (Graph mode)
Access & PlanLight mode — Available to ALL plans (free and paid)Node Canvas mode — Reserved for paid plans (or credit packs)
Supported devicesAll devices (Smartphone, tablet, computer)Computer and tablet only (screen ≥ 1,024 px with pointer)
Working paradigmStep-by-step linear: brief form broken down into scenesNon-linear spatial: infinite 2D canvas editable at will
Nodes and wiringNo nodes, no ports, no wires9 interconnectable card types with typed ports and bezier wires
AI PlanningThe AI suggests a sequence of scene descriptions in the listPrompt Composer bar (⌘K / ⌘J) planning and laying out nodes on the canvas
Visual continuityAutomatic (last frame of a scene feeds the next)@name shared assets, Reference/Context/Camera cards, manual extension
Creative controlEditing text, camera move and duration scene by sceneFull surgical control: regenerate one single shot, independent settings per card
Voice and audioSound generated automatically by video model (no custom voice)Dedicated Voice card: catalog, voice creation from description, cloning, voice-over and lip-sync
Result & OutputOne single assembled final video, saved to the LibrarySaved compositions and individual shots transferable to the montage timeline

If a scene fails, the Storyboard stops there: scenes already produced are kept, and relaunching resumes at the failed scene without billing the others again.

3.4Node Canvas: principles#

Key distinction: Node Canvas vs Storyboard

The Node Canvas is an independent modular workspace, completely distinct from the Storyboard (chapter 3.3). The Storyboard is a linear tool of Light mode, available to all accounts and devices, with no graph. The Node Canvas is an advanced environment on computer and tablet reserved for paid plans (or credit packs): it provides total surgical control by wiring 9 card types through typed ports on an infinite 2D canvas, includes a smart Prompt Composer bar (⌘K / ⌘J) to plan entire graphs, handles collaborative team comments, and transfers shots directly into the montage timeline.

The Node Canvas is an infinite workspace where a video production is described as a graph: each step is a card, and links tell which card feeds which. A character defined once in a Reference card can appear, identical, in ten shots; changing a prompt only affects the shots that depend on it.

Screen anatomy

  • Palette (right) — creates a card: Reference, Camera, Context, Prompt +, Prompt −, Voice, Image, Video, Note; and “New graph”.
  • Bottom bar — My compositions, JSON import and export, video download, send to montage, undo / redo, recenter, zoom.
  • Selection bar (top) — appears as soon as two cards are selected: Group, Ungroup, Delete.

Saving

Everything is saved automatically, less than a second after each change, in the open composition. A local copy protects your work if the connection drops: it is recovered on reopening; closing the tab also sends the latest state to the server. If a teammate edits the same composition or montage at the same time, their changes and yours are merged automatically, card by card and clip by clip. A message asks you to choose between your version and the online one only if you both changed the same setting of the same item.

3.4.1Nodes and their ports#

Each node receives data through its inputs and produces one through its output. The table gives, for each, what can be plugged into it.

NodeInputsOutputGood to know
Prompt +—Prompt +No input. Can feed several nodes at once.
Prompt −—Prompt −No input.
ReferenceImagePrompt +Prompt −ContextReferenceIts picture is uploaded in the card or comes from a connected Image node. Its name is the @mention. A reference cannot plug into another.
Camera—CameraNo input. Plugs into a Video node only.
VoiceScriptVoice styleVoice / AudioUpload a file, or generate from the connected script; the voice style creates a voice added to “My voices”. The cost shows before launch.
ImageImagePrompt +Prompt −ReferenceContextImageGPT Image, Nano Banana and Seedream models; the number of Reference slots follows the chosen model.
VideoImageEnd imagePrompt +Prompt −ReferenceCameraVoice / AudioContextVideoGemini Omni, Kling 3.0, Seedance 2.0/2.5; durations and references depend on the model. Voice mode: voice-over or lip-sync.
Context—ContextNo input. Choose the brand and products; plugs into Image, Reference or Video.
Note——No input or output: free text to annotate your work. Never enters a generation.

Port colors

A port's color tells the type of data flowing through it. Two pairs share a color: Prompt + and Text (green), Image and Reference (cyan).

PortWhat flows through it
Prompt +The text of what to generate, with its @name mentions.
ScriptThe script: what the voice must speak (same green as Prompt +: a Prompt + feeds it).
Voice styleHow the voice sounds (age, accent, tone): used to create a voice added to the list. Fed by a Prompt +.
Prompt −What to avoid.
ImageAn image: the one to rework (Image node), the clip's first frame (Video node), or a reference's picture.
ReferenceA character, product or place to keep identical from shot to shot. A new slot opens with each connection, up to the chosen model's capacity.
End imageThe last frame the clip must reach. Pink input, fed by an Image or Reference output (cyan).
CameraThe movement (static, close-up, dolly, pan, drone, orbit, zoom) and the camera type.
Voice / AudioAn imported or generated voice (ElevenLabs or MiniMax).
VideoThe generated clip. It plugs into no node: it goes to the edit through the “Add to edit” button.
ContextThe brand (colors, fonts, tone, logo), products chosen in a Context card.

3.4.2Connecting and disconnecting#

  • To connect, drag from a card's output (right edge) onto another card's input. A green ring announces an accepted link; a red ring a refused one, and a message says why.
  • An input takes one link: plugging another replaces the first. Exception: Reference, which opens one more slot per connection, up to the chosen model's capacity.
  • When a card has many inputs, the dots follow its outline (left, bottom, right, top edges) instead of overflowing.
  • Loops are impossible: a card cannot depend on itself.
  • To disconnect: hover a link and click its red cross, click a connected input, or use the cross in the card's “what it receives” summary.
  • To move a link without disconnecting it: press and hold the connected input (the dot on the receiving card) and drag it onto another input. Released elsewhere, the link stays where it was.
  • Plugging a Prompt + into a card where you had already written: your text is not lost, it moves into the Prompt + card (after what it already holds), with its @name mentions. Same for a Voice's script and style.
  • Duplicating a card keeps its inputs (to try a variant: another model, another duration), not its outputs.

3.4.3Generate, track, cancel#

What actually goes to the model

  • Text — the connected Prompt +'s, otherwise the one written in the card.
  • @name mentions — each @name is replaced by the matching Reference's image (Seedance receives it as @Image1, @Image2…). A reference without an image blocks the launch, before any charge. Picking a reference with @ also wires it into the card's Reference input (or the cards a Prompt + feeds), up to the model's maximum: beyond it the mention is not added and a message says so. The two stay in step: erasing the mention removes the wire it placed, and cutting the wire turns the mention back into a plain word (a wire you drew by hand is never removed by the text).
  • Start — an image becomes the shot's first frame; a video is EXTENDED, its last frame opening the follow-up. A Video card's “Extend” button creates the next card and the link.
  • Camera — the type and movement are appended to the text (“Camera: Type …, Movement …”).
  • Prompt − — added as an exclusion instruction (“Elements to exclude: …”); it is not a native model setting.
  • End image — requires a start and cannot be combined with several references; otherwise it is refused in the card, before any charge.
  • Voice — as voice-over, sending to the montage mutes the clip and places the voice on the Voice track; for lip-sync, run the sync with the current voice before sending.

A reference is not necessarily a character

A Reference card can hold a person, a character, an object, a product, a place or a building. With Seedance, each reference is passed as such. With Kling and Gemini (one image accepted), it becomes the image sent to the model, with an instruction: reproduce the subject identically (shape, colors, materials, text, logos; for a person, face, hair, outfit) without showing the image itself. Kling is less reliable than Seedance for this: for a precise shot, build the first frame with an Image card plugged into Start.

Card states

StateMeaningWhat to do
EmptyNothing generated or imported yet.Generate, or import media.
RunningA generation (or import) is in progress; its animation shows in the card. Several cards can generate at once.Wait, or Cancel (a canceled video is not charged).
ReadyThe result matches the current inputs.Use it, send it to the montage.
Needs refreshAn input changed since (prompt, reference, format…): the shown result no longer matches.Regenerate whenever you want: nothing is relaunched or charged automatically.
ErrorThe generation failed; the message says why.Fix the reported input, then relaunch.

Importing media into a card

Reference (image), Voice (audio) and Video (video, empty card with no input) accept a file. The type is checked before upload; progress and a Cancel button show in the card. Files can be up to 500 MB.

Trimming a shot, listening to a voice

In a finished Video card, “Trim” shows two handles (start, end): each handle shows the exact frame at that moment, which is also how you pick the last frame a follow-up will start from. The cut is made on our servers, with no credits, by any member with access to the project's content; the original shot stays in the library. A Voice card shows the waveform of the produced voice: clicking the wave moves playback there.

Undo (Ctrl+Z) reverts your edits, never a running generation: it continues and its result comes back to its card.

3.4.4Organizing: notes, selection, groups#

  • Note — the card with the T icon holds free text (“Scene 1: redo in 16:9”). It grows with its text, collapses and can be renamed, and never enters a generation.
  • Selection — a click selects a card; Shift or Ctrl + click adds or removes one; a rectangle drawn while holding the right button (or Shift + drag on the background) selects everything it touches. Dragging a selected card by its header moves the whole selection.
  • Group — Ctrl+G surrounds the selection with a frame. Its title (double-click to write it) annotates the part: “Scene 1: the beach”. Dragging the title moves the group; Ctrl+Shift+G or the title's cross removes it without touching the cards. A card belongs to one group; an emptied group disappears.

The Prompt Composer bar

Located at the center of the bottom dock and accessible via the edit button or shortcuts ⌘K / ⌘J (macOS) or Ctrl+K / Ctrl+J (Windows/Linux), the prompt composer lets you express a complete idea in natural language. Unlike the linear Storyboard which directly renders a fixed sequence, the Prompt Composer analyzes your text, identifies intentions (duration, aspect ratio, camera moves, mood, characters via @name) and automatically plans a complete graph of interconnected cards on the canvas (Reference, Camera, Context, Prompt + and Video cards). Each laid-out card remains fully editable, movable, replaceable, or regenerable individually.

Canvas keyboard shortcuts

The canvas provides shortcuts to create cards on the fly, navigate, zoom, and copy-paste without leaving the keyboard (disabled while typing in a text field):

ActionmacOSWindows / LinuxRole
Reference cardRRCreates a character or object Reference card
Camera cardCCCreates a Camera card (movement and shot type)
Context cardXXCreates a brand or project Context card
Prompt +PPCreates a Prompt + card to drive shots
Prompt −N/⇧PN/Shift+PCreates a Prompt − card to exclude defects
Voice cardVVCreates a Voice card for voiceover or lip-sync
Image cardIICreates a pure Image card or shot start
Video cardMMCreates a Video card (generate or extend)
Text NoteTTCreates a free canvas annotation note
Copy⌘CCtrl+CCopies selected nodes to clipboard
Paste⌘VCtrl+VPastes copied nodes with visual offset
Delete⌫/SupprSuppr/BackspaceDeletes selection (with undo toast)
Select all⌘ACtrl+ASelects all nodes in the composition
Group / Ungroup⌘G/⌘⇧GCtrl+G/Ctrl+Shift+GFrames selection or dissolves group
Undo / Redo⌘Z/⌘⇧ZCtrl+Z/Ctrl+Shift+ZUndoes or redoes document changes
Prompt composer⌘K/⌘JCtrl+K/Ctrl+JShows or hides the prompt composer bar
Comments⌘⇧CCtrl+Shift+COpens or closes the comments panel
Recenter view⌘0Ctrl+0Recenters and fits view around all nodes
Zoom in / out+/−+/−Center zoom (or mouse wheel on pointer)
Pan navigationEspace/FSpace/FHold key and drag canvas
Clear selectionÉchapEscClears active selection

Cards without inputs (Prompt +, Prompt −, Context, Camera, Note) collapse into a pill with their round button, to free up space.

3.4.5Compositions, files and handing over to the montage#

  • New graph — saves the open composition, checks it is listed in “My compositions”, then opens an empty canvas. The montage timeline is untouched.
  • My compositions — open, rename or delete a composition (the open one cannot be deleted).
  • JSON export — free and unlimited: the composition only (cards, links, notes, groups, media). Re-imported, it opens as a new composition without touching the montage.
  • Send to montage — “Add to montage” on a Video or Voice card, or “Send all” from the bottom bar: shots go in canvas order (left to right, a follow-up after its source); a refused shot is named with the reason.

Working with others on a project

Invited members with the “Content” permission work in the same project, each on their own composition: opening or creating a composition only changes your tab, never a colleague's. The montage stays shared by the whole project. When several of you are on the same composition, everyone's pointer appears with their name and colour (the same as in the Team panel), yours reads “You”, and the Canvas shows who is online. This is not simultaneous co-editing of the same card: if you both change the same composition, the Canvas picks up the other version on its own when you have nothing unsaved and warns you at once — with the option to export your version — if your changes diverge. The Comments button opens the composition's threads: a comment targets the composition, a card or a result, gets replies and can be resolved (“resolved” means handled, not approved); it never launches a generation.

3.4.6Tutorial: two shots with the same character#

1

Create the character

Add a Reference card, name it “ana” and upload her photo (or generate it with a connected Prompt +).
2

Write the first shot

Add a Prompt +: “@ana walks on the beach at sunset”. Pick the mention in the list that opens after @.
3

Wire the video

Add a Video card and connect the Prompt + to its green input. Pick the model, format and duration: the cost shows on “Generate”.
4

Add a camera (optional)

A Camera card on the orange input sets the movement (dolly, drone…).
5

Generate, then extend

Generate. Once the shot is ready, “Extend” creates the next shot, starting from its last frame; write the continuation (“@ana sits facing the sea”) and generate.
6

Organize and edit

Select the cards, Ctrl+G, title it “Scene 1: the beach”. Then “Send all”: both shots arrive in the montage, in order.

3.5Voices#

The Voice card produces a voice-over from text (its own, or a connected Prompt +'s), or takes an imported audio file. ElevenLabs voices (v3, Multilingual v2, Turbo v2.5) and MiniMax voices (Speech 2.8 HD and Turbo) all go through the same provider; if it does not respond, ElevenLabs is called directly as a fallback.

  • Cost: 1 credit per 1,000 characters, shown on the button. Listening to voices is free.
  • A voice wired to a Video card serves as voice-over (placed on the Voice track in the montage) or lip-sync (1 credit per second).
  • An @name mention in the text is read as the character's name; it needs no image.

Voice creation & speech methods

Script & Catalogue
1 cr / 1,000 chars
The script is what will be spoken. Choose a catalogue or project voice and click “Generate audio”. “Speech model” selects the engine (ElevenLabs or MiniMax) reading the text.
  • •Delivery and speed vary without creating a new voice
  • •Type directly or wire from a Prompt + into Script
Creation from description
25 credits
Generate a new synthetic MiniMax voice describing desired age, accent and timbre. Does not clone a recording. Voice style input can also take a Prompt +.
  • •Joins “My voices” and reusable across the project
  • •Automatically refunded if creation fails
  • •Deleted by provider after 7 days without use
Audio cloning
13 credits
Clone a voice from a clear single-speaker recording (10s to 5min, max 20MB) in MP3, WAV or M4A.
  • •Sample and activation included in the 13 credits
  • •Consent or own voice mandatory (checkbox required)
  • •Free reuse if identical audio already cloned in project

In “My voices”, “Rename” only changes the name: its sonic identity, generated audios, and video links remain identical. Importing an audio file directly uses that recording for the current shot; it does not create a reusable clone capable of reading other scripts.

Voice and video: how they fit together

A voice wired to a Video card replaces the shot's native sound. Kling and Seedance then produce a silent picture. Gemini Omni cannot turn its sound off: it stays in the card, but sending to the montage sets it to zero and places your voice on the Voice track.

Separate voice (Voice-over)
Included
The voice is placed on the montage's Voice track, aligned with the shot's start and cut at its end.
Lip-sync
1 credit / s
A second pass reshapes the character's lips to the voice and replaces the card's video. Redo it if the text or voice changes.
  • Externally produced voice (ElevenLabs, MiniMax…): import the audio into the Voice card and wire it to the shot. No cloning or voice cost: only the video is charged (plus 1 credit/s for lip-sync).
  • Duration management: if the voice outlasts the shot, the Video card warns immediately and suggests the duration to pick to prevent the voice end from being clipped in the montage.

Relaunching exactly the same voice (same text, voice and model) in a project costs nothing: the file already produced is returned. Listening samples are produced once for all users and kept permanently.

Listen to the voices

Every catalog voice, with its sample: play, pause, resume. A missing sample is prepared on first listen (a few seconds).

// Part IV

Video Montage#

The montage assembles generated shots and your own videos on a seven-track timeline, then renders the final video. It is independent from the composition open in the Node Canvas: switching compositions does not affect the montage.

4.1Feeding the montage#

  • From the Node Canvas — “Add to montage” (one card) or “Send all” (every ready shot, in canvas order). The same shot is never added twice.
  • From a file — “Import video” first opens a preview, then you choose automatic or manual editing (table below). Track buttons import straight onto the chosen track.
Automatic editingManual editing
What is doneRough cut (silences and hesitations removed), captions, B-roll, music, isolated and processed voiceThe video is placed on the main track; you edit yourself
CostA quote is shown before launch (Video Edit pricing)Free; “Extract voice” from a clip: 2 credits per minute
Video length3 s to 5 minFree (export up to 10 min)

Import rules

  • Files up to 500 MB (MP4, MOV, M4V for video). Size is checked before upload: a refusal never makes you wait for the upload to finish.
  • Actual progress (optional compression, then upload percentage) shows on the preview.
  • The first video of an empty montage sets its format (16:9, 9:16 or 1:1, the closest): it fills the frame instead of sitting between black bars. The format remains editable.

4.2The timeline#

The seven tracks

TrackContentA clip can move to
Main videoShots, end to endB-roll
B-rollShots shown over the main video; its sound continuesMain video
VoiceVoice-overs, isolated voicesMusic, Sound effects
MusicMusic bed, looped if shorter than the clipVoice, Sound effects
Sound effectsOne-off soundsVoice, Music
Text and titlesText over the picture, centered on its position; may overlap—
Transitions and effectsEffects from automatic editing (motion, grading, transitions)—

Working with clips

GestureEffect
Drag a clipMoves it in time, or to a compatible track. It snaps to 0 s, the playhead and other clips' edges, and never lands on another clip of its track: it goes to the nearest free spot. The position shown while dragging is the final one.
Edge handlesTrim the clip: the right edge stops at the media's end and the next clip; the left edge moves into the source.
Click a clipSelects it and opens the action bar below it: split at the playhead, duplicate, disable, extract voice (videos), replace media, delete.
← → (Shift: 1 s)Nudges the selected clip by 0.05 s (or 1 s)
↑ ↓Moves the clip to the neighbouring compatible track
DeleteDeletes the selected clip
Ruler (top)Touch or drag to place the playhead

What clips show

Audio clips show their waveform; video shots, thumbnails of their picture; images, the image itself. The right panel sets the selected clip's position, duration, text and volume; typed values follow the same rules as dragging.

4.3Exporting and finding your montages#

FormatRender sizeUse
9:161080 × 1920Reels, TikTok, Shorts, stories
16:91920 × 1080YouTube, website, presentations
1:11080 × 1080Instagram feed, LinkedIn, Facebook
  • Rendering happens in the background and resumes tracking on reload. Only active clips count: a disabled clip stays on its track but is neither played nor exported.
  • Maximum length of an exported montage: 10 minutes. A video in another format than the montage is fitted without cropping (black bars).
  • Exports included per plan, then 1 credit per 5-minute block, refunded if the export fails (chapter 1.5).
  • “My montages” keeps every montage and its exports: reopening one restores it with its tracks; “New montage” starts from an empty timeline without touching the canvas.

The preview shows exactly what the export will produce: same text position and relative size, same active clips, same format.

// Part V

Reference#

Technical limits, writing best practices, social network formats and answers to frequent questions.

5.1Limits and behaviors#

ItemLimitWhat happens beyond it
Video prompt text≈ 2,000 to 2,500 characters depending on the modelShortened at a word boundary so the provider does not reject it
Prohibited contentProvider policies (violence, nudity, copyright…)Refused with a message, no charge
Reference imagesModel capacity (chapter 1.5)Launch refused before any charge; no further slot opens
Clip duration3 to 30 s depending on the modelBrought to the nearest allowed duration
Storyboard8 scenesAdding scenes is disabled
Composition300 cards, 1,000 linksSaving refused with a message; split into several compositions
Imported file500 MB; automatic editing: 3 s to 5 minRefused before upload, with the reason
Exported montage10 minutesExport refused before rendering
Provider overloaded—A clear message in the card or results area; relaunch whenever you want

5.2Best practices#

DO (Recommended)
  • Specify lighting and ambiance : 'Soft studio rim light', 'golden hour sunlight', 'cinematic moody lighting'.
  • Clear typography hierarchy : Specify one bold headline and one short CTA instead of multi-line text blocks.
  • Break down video motion : One distinct primary subject motion per 5s scene produces the sharpest physics.
  • Use reference images : Upload clean product packshots for high-fidelity asset composition.
DON'T (Common Pitfalls)
  • Avoid contradictory adjectives : E.g., 'vintage rustic yet ultra-futuristic neon' confuses the model layout.
  • Do not paste huge raw copy : Do not paste multi-page articles into the prompt; focus on visual direction.
  • Avoid tiny body text on mobile : Dense small body copy on vertical mobile video degrades visual impact.
  • Do not cancel in-flight jobs : In-flight video jobs finish safely in the background even if your tab reloads.

5.3Social network formats#

Instagram Feed

1080×1080 px (square) or 1080×1350 px (portrait)

1:1 | 4:5

Instagram Stories & Reels

1080×1920 px (vertical plein écran)

9:16

TikTok & YouTube Shorts

1080×1920 px (vidéo dynamique)

9:16

Facebook Feed & Pages

1200×630 px (landscape) or 1080×1080 px

1.91:1 | 1:1

LinkedIn Post & Bannières

1200×627 px (banner) or 1080×1080 px

1.91:1 | 1:1

YouTube Long-form

1920×1080 px (Full HD 16:9)

16:9

5.4Frequently asked questions#

›I can't see the Node Canvas.

It requires a paid plan (or purchased credits) and a tablet or computer. On the free plan or a phone, the Studio opens in Light — the Storyboard remains available there.

›Why does my card say “needs refresh”?

One of its inputs changed since it was generated (prompt, reference, camera, format…). The result stays visible; nothing is relaunched or charged until you click Generate.

›Is a canceled or failed generation charged?

No. A video is only charged on delivery; an image, voice, sync or paid export is refunded on failure or cancellation.

›Why isn't 1:1 offered?

The chosen model cannot produce it: Gemini Omni Flash only does 16:9 and 9:16. Pick Kling or Seedance for a square format.

›A voice won't play when I listen.

On first listen the sample is prepared (a few seconds). If the row says “Sample unavailable”, click again: the button retries.

›Does opening another composition change my montage?

No. The montage and the composition are independent: the timeline, its format and exports stay as they are.

›How do I reuse a graph in another project?

Export it as JSON (bottom bar), then import the file in the other project: it opens as a new composition, with its notes and groups.

Documentation Feedback#

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